Project Cosaccodrago

3D Remake of the monster: yugiohMecha Phantom Beast Dracossack


Project Goal

Recreate a fully fledged, animated, game-ready asset with original sound effects and visual effects.


Status:

WIP

Currently still work in progress.
*On hiatus since: 04/07/26


My Learning Goal

With this project, I aim to push my current skills to their limits, combining 3D, animation, sound design, shaders, and VFX into a fully realized in-engine experience.

Making this, I will have learned HighPoly/SubD modeling for the first time, while remaking and studying the original airplane that inspired the creature artwork, alongside being my first model done entirely inside Blender.

This is also the first occasion that I will be sound designing a creature of my own creation



Documentation

Progress:

  • Pre production
  • Remake & animate the original plane
  • Creature rig & model integration
  • Model & Animate Cosaccodrago
  • Sound design & real time implementation
  • Visual effects and final composition
  • Render final result

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