Project Cosaccodrago
3D Remake of the monster:
Mecha Phantom Beast Dracossack
Project Goal
Recreate a fully fledged, animated, game-ready asset with original sound effects and visual effects.
Status:
WIPCurrently still work in progress.
*On hiatus since: 04/07/26
My Learning Goal
With this project, I aim to push my current skills to their limits, combining 3D, animation, sound design, shaders, and VFX into a fully realized in-engine experience.
Making this, I will have learned HighPoly/SubD modeling for the first time,
while remaking and studying the original airplane that inspired the creature artwork,
alongside being my first model done entirely inside Blender.
This is also the first occasion that I will be sound designing a creature of my own creation
Documentation
Progress:
- Pre production
- Remake & animate the original plane
- Creature rig & model integration
- Model & Animate Cosaccodrago
- Sound design & real time implementation
- Visual effects and final composition
- Render final result